<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Rail Force X Devlog - itch.io</title><link>https://edward-chan.itch.io/rail-force-x</link><description>Special Military Exorcism!</description><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1472532/alpha-1-patch-e-released</guid><title>Alpha 1 Patch E released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1472532/alpha-1-patch-e-released</link><pubDate>Sun, 29 Mar 2026 05:40:06 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzgzNTUwLnBuZw==/400x224%23c/EHm2Lw.png"/><p>This update focuses on the terrain and lighting. Changelog: Added terrain. Added ambient lighting. Added directional lighting. Added glow. Added colour grading. Added distance fog...</p>]]></description></item><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1468677/alpha-1-patch-d-released</guid><title>Alpha 1 Patch D released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1468677/alpha-1-patch-d-released</link><pubDate>Wed, 25 Mar 2026 02:58:22 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzE0NTA0LnBuZw==/400x224%23c/xBXBlY.png"/><p>This update focuses on improving the train camera and first-person view driving experience. Changelog: Added distance fade: train models no longer block the camera when too close. Fixed incorrect mous...</p>]]></description></item><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1468570/alpha-1-patch-c-released</guid><title>Alpha 1 Patch C released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1468570/alpha-1-patch-c-released</link><pubDate>Tue, 24 Mar 2026 23:22:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzEyMjEwLnBuZw==/400x224%23c/qxvdG6.png"/><p>This update focuses on train movement UI. Changelog: Added train direction-rotation indicator...</p>]]></description></item><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1468565/alpha-1-patch-b-released</guid><title>Alpha 1 Patch B released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1468565/alpha-1-patch-b-released</link><pubDate>Tue, 24 Mar 2026 23:07:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzEyMTc4LnBuZw==/400x224%23c/GEK3cL.png"/><p>This update focuses on mouse-controlled train movement. Changelog: Fixed train camera yaw when upside down. Adjusted train camera position: a vertical train no longer blocks the crosshair. Added mouse...</p>]]></description></item><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1466421/alpha-1-patch-a-released</guid><title>Alpha 1 Patch A released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1466421/alpha-1-patch-a-released</link><pubDate>Sun, 22 Mar 2026 19:08:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MjcyNzQ1LnBuZw==/400x224%23c/vVaV4P.png"/><p>This update focuses on camera controls and train controls. Changelog: Remapped train pitch controls (W: pitch down / S: pitch up) Remapped train yaw and roll controls (A,D: roll / Q,E : yaw) Remapped...</p>]]></description></item><item><guid>https://edward-chan.itch.io/rail-force-x/devlog/1465727/alpha-1-released</guid><title>Alpha 1 released!</title><link>https://edward-chan.itch.io/rail-force-x/devlog/1465727/alpha-1-released</link><pubDate>Sat, 21 Mar 2026 22:56:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MjU2NDkxLnBuZw==/400x224%23c/V8FGhB.png"/><p>If you like space and trains (or space trains), then you have found the place! Feedback is appreciated; it can be about anything! Rail Force X (2026 Jan-now) The newest Godot prototype, only the physi...</p>]]></description></item></channel></rss>