DADWALKER
DADWALKER is stream-friendly! All game assets are self-made :)
Theme
The game narrative is "a chain of bad events as reactions to the player's actions, from walking a dog to fighting a god", and the game mechanic is "a dying enemy kills three more enemies, causing cascading chain reactions".
Features
- Cool 3D characters in a 2D world!
- Special "chain kill" mechanics that reward calculated moves!
- Hilarious dynamic cutscenes and boss fights!
- Infinite attempts with autosaves!
- Hand-drawn comic-style art!
Controls
- Move: WASD / Arrow Keys
- Aim: Cursor
- Shoot: Space / Left Click
- Next Dialogue: Left Click
- Pause: Esc
- Exit: Alt+F4
Credits
- Niko Kaisen: 3D Artist
- Edward Chan: Programmer
- Acute Bee: Programmer
- Paichi Pop: 2D Artist
- Real Neko: 2D Artist
- Luca Chūba: Sound Designer [light contributor]
OST
Updated | 11 days ago |
Published | 20 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Edward Chan, Niko Kaisen, Luca Chuba, MyNameIsNotJones, paichiPOP, realneko |
Genre | Action |
Made with | Godot |
Tags | 2D, 3D, Boss battle, Cartoon, Comedy, Funny, Narrative, No AI, Side Scroller, Top down shooter |
Code license | Apache License 2.0 |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | GitHub |
Download
Download
stable_e4_windows.zip 49 MB
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