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In 2006, humans stopped recognising Pluto as a planet. This angered the Plutonians to break apart all planets in the solar system. You are the UFO fleet commander.

Theme

Break the Solar System using tactics and economy of scale.

Credits

Edward Chan: programming, art, sound, etc.

Acute Bee: playtesting, code review, ui/ux review

Yuting: playtesting, music review

Jacob: playtesting

Links

YouTube: https://www.youtube.com/watch?v=PwSAShPXFNc

GitHub: https://github.com/EdwardChanCH/Necroplanets

Comments

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How is that even possible???

(+1)

Some general tips:

- Send 1-2 ships periodically to scout the neighbouring planets (to keep track of enemy fleet size).

- Keep some ships in the captured planets to deter enemy attacks (except when done deliberately to bait the enemy fleet into a pincer attack).

- Build more low-tier factories before upgrading existing factories (since the enemy fleet can blow up the factories when there is no ship to defend the planet).

- Retreat often when capturing a new planet (instead of fighting the initially overwhelming enemy fleet).

- Always attack with around double the enemy fleet size, since more ships will destroy enemy ships faster and thus lose fewer ships in combat.

- If all goes well, this should take 30-40 minutes to capture all planets.

Announcement:

Jacob is the first person to beat this game. (~20 min, 1x speed)